Product Design @ Curant

Curant is a social network with a commitment to privacy. It empowers users to connect with those they care about by putting them in control of their data and the content they see. I designed a full app mockup for Curant as a personal project. Click below to see highlights and my design process.


Product Design @ Ixl Learning

At IXL, I led the creation of new question features, including developing novel interaction types and modern visual interfaces. These features have been used by millions of students, from Pre-Kindergarten through High School, to learn concepts across 5 subject areas. Click below to see a selection of my work.


Game Design @ Department of homeland Security

Island World is a turn-based strategy game where users control resources on an island and compete to survive against other islands while confronting natural disasters. I designed and developed the initial game prototype as part of a data elicitation research project for the Department of Homeland Security. Click below to learn more about the project, the game's design, and its implementation.


MultiMedia Design @ USC

Anonymous Identities is a multi-screen, multimedia research project that explored online data collection's influence on user behavior. The project employed interactive data sets to illuminate data collection practices and encouraged viewers to think more critically about their role in shaping the future of our digital economy. Click below to see a summary of the project.